Getting Started - Geometry Processor

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Use the Geometry Processor editing tool in Beast Core 6 to upload and convert model and component files that make up your platform.

Launch the Geometry Processor

  1. Select the Geometry Processor editing tool icon on the far-left side of the screen or in the left-hand navigation pane’s Admin section.

  1. If no geometry files have been uploaded, the Geometry Processor displays a Begin Uploading message and an button in the middle of the Process Geometry window.

  2. If the Geometry Processor editing tool contains previously saved geometry files, it opens on the default Current Uploads tab view.

    • Select the All Geometry tab to view all previously uploaded files.

Geometry Processor Features

  • Upload Files and + Upload New Geometry Buttons

    • Left click the button below the mid-screen Begin Uploading message to add an initial file to the Geometry Processor

    • Left click the button in the upper right corner to upload additional Geometry files

  • Search Field

    • Use the Search field to find specific files already uploaded to the Geometry Processor

  • Delete Button

    • Left click the Delete button (trash bin icon) to delete selected files

  • Export Button

    • This placeholder feature will be available in a future release

Main Screen Columns

  • Select Boxes (unnamed column) - Allows users to left click to select one or more files

  • File Name - Lists the names of uploaded files

  • File Size - Displays the size of each upload file

  • Uploaded - Displays the date and time each file was uploaded

  • Status - Displays the upload progress of the file

  • Actions (unnamed column) - Provides access to a pop-up Action Menu

    • Click the Ellipsis icon in a file’s row

    • Choose your desired Action Menu option:

      • Delete - An unwanted file

      • Retry Upload - After a failed upload attempt

      • Download PDF - Add support documentation for a selected geometry file