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SLD-45
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Information
In Beast Core 4 Courseware Editor, you will use the Information course card to format the written text of a lesson and to add media (e.g., images, audio files, animations). How to Populate an Information Card In Courseware Editor Layout Mode , ad...
Updated on : 22 Nov 2024
Checkpoints
Use Checkpoint course cards in Beast Core 4 Courseware Editor to organize other cards into logical groups. Checkpoints function like lesson subtitles in the learner view. How to Create Checkpoint Cards In Layout Mode , click the plus sign on a ...
Updated on : 17 Jul 2024
Environment
In Beast Core 4 Courseware Editor, you will use Environment cards to set the stage. Choose the viewer that best suits the information you are presenting. You can also change the environment throughout the course or lesson as needed. Selecting an En...
Updated on : 22 Nov 2024
Set Alignment
Use a Set Alignment course card in Beast Core 4 Learning Editor to set the Digital Twin to a pre-defined Alignment. How to Add and Populate a S e t Alignment Course Card In Layout Mode , click the plus sign on a Set Alignment course card to...
Updated on : 23 Jul 2024
Go To
Use Go To cards in Beast Core 4 Courseware Editor to guide or teleport a learner to specific spaces in the Avatar Viewer or specific components in the System or Avatar Viewer. Create a Go To Card Add an Environment Card to the Lesson Track ...
Updated on : 22 Nov 2024
Find
Use a Find course card in Beast Core 4 Courseware Editor to require the learner to locate a specific component (in the System Viewer or Avatar Viewer environment) or a particular space (in the Avatar Viewer environment) to advance the lesson. How...
Updated on : 14 Nov 2024
Set State
Use a Set State course card in Beast Core 4 Courseware Editor to change the state(s) of any component(s) in the Digital Twin. Usage Use the Set State card to set the initial load State (s) of Component (s) you want a learner to navigate to...
Updated on : 15 Nov 2024
Loops
In Beast Core 4 Courseware Editor, use a Loop card in conjunction with Decision and Include Fragment cards to create choices for learners and improve instructional flow and engagement. Loop Course Card Allows topical segments within a lesson to ru...
Updated on : 19 Nov 2024
Decisions
Use Decision course cards in Beast Core 4 Courseware Editor to set conditions and change flag values when the learner selects an associated option. Decision card features (and their associated course cards) allow you to add interest, variety, learne...
Updated on : 30 Jul 2024
Decision Types
5 Articles
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Include Fragment
Include Fragment course cards in Beast Core 4 Courseware Editor allow you to designate where—and under what conditions—topical Lesson Fragments will appear within a Main Lesson. Prerequisites Prior to using {{glossary.Loop}}, {{glossary.Decisions...
Updated on : 08 Aug 2024
Simulation Action
Use a Simulation Action course card (in Beast Core 4 Courseware Editor’s Simulation Viewer environment) to provide learner interactivity in a loaded Simulation. Typical Course Card Order Environment: Simulation Viewer - Required Load Simula...
Updated on : 23 Jul 2024
Interact
Used to request a learner to click on a component in System or Avatar Viewer Usage Instructs the learner to interact with a Component Can set specific states for the component Options Enforce Correct Interaction When yes i...
Updated on : 12 Jul 2024
Play/Stop Audio
Play and Stop Audio cards are used for adding extra audio to lessons. Play Audio Usage Assign an audio file, will play whenever the card is reached in the lesson Stop Audio Usage Card will stop whatever audio is active, a checkbox to...
Updated on : 26 Apr 2024
Quiz
Quiz cards are used to create assessments for learners. Usage Top bar Title Sets the title for the quiz Score to Pass Allows to learner to progress when the score threshold is met Limit Retries When toggled, limit the amount of time...
Updated on : 12 Jul 2024